![]() Despite the comparatively massive budget (increased even further later on by the help of "slacker backers" joining in after the Kickstarter and Double Fine putting in a lot of money of their own), the development team did run out of money. In addition to developing the game, the whole development process was documented by 2 Player Productions and through those videos as well as the backer forums, the fans who provided the funding for the game got to follow along and even influence development through suggestions and early feedback.Īs the Kickstarter campaign managed to secure a staggering total funding in excess of $3,000,000 and this expanded the scope of the project quite a bit over the original goal of a $400,000 budget. It also means Schafer has quite a reputation to life up to. Therefore, it's not surprising that fans jumped on the opportunity to back this project. They are among the biggest names in adventure gaming. Tim Schafer worked on all the LucasArts titles mentioned before, frequently collaborating with Ron Gilbert. As the gaming public moved to other kinds of games, Sierra and LucasArts stopped making adventure games (and both companies now exist in name only) and although others have, those were few and far between. Sierra's main competitor in the graphics adventure genre was the LucasArts Entertainment Company, with such great titles as The Secret of Monkey Island and Day of the Tentacle (a sequel to the earlier Maniac Mansion). Static at first, but later there was animation and the protagonist had the ability to walk around and behind objects, such as King's Quest. It was Ken and Roberta Williams, founders of Sierra Online, who first added pictures to them. At first those were text adventures, with a sophisticated command parser. In the early age of PC gaming, the adventure games were among the most popular type of games. ![]() Initially known by the working title of Double Fine Adventure, Broken Age is being created as 2 acts, with the game's first installment released to backers about two weeks ago and publicly available today, January 28th 2014. Despite (and in a way, because of) the project's overfunding, development has not been without problems, but Shafer and Double Fine persevered. When Tim Schafer, of Day of the Tentacle fame, announced his intention to create a new point and click adventure, the true fans who had been starved of good new content quickly made his Kickstarter campaign the most successful one to date. Broken Age: Act 1 released - Does it deliver? | blog | Menuīroken Age: Act 1 released - Does it deliver?
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